Preventing "entity does not exist" type of errors?  


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AJMelon

Hi! I'm glad to finally become a member of this site. :)

I've been having a lot of fun programming on this amazingly compact and versatile IDE, but one thing I cannot wrap my head around is a common error i keep running into that confuses me a lot.

There is no specific code that this applies to, it just happens to me every now and then and I get stuck, often with functions and external *.bb files.

Basically I'll declare a variable within a function, and referring it from elsewhere will give the "-does not exist" error. Are there any 'guidelines' that can help prevent errors like this?

Thanks!

RasterRon commented:

Hello and welcome aboard. Blitz3D Entities always return a non zero integer when created so you can do some conditional checks before doing commands associated with the entity in question.

AJMelon commented:

Thank you!

Btw what do you mean by conditional checks?

  RasterRon commented:

Btw what do you mean by conditional checks?

if(cube > 0)
 ; code here that makes use of cube
endif

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