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Code Archives / Physics
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it is not the best way to do it, but it works for my current game (temporarily slow down the game during a specific stat
Last Post by
RemiD
1 year ago
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This type of collision response isn't just useful for pool and billiard style games, and in fact, I didn't write it for
Last Post by
BlitzCoder
4 years ago
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Ragdoll demo using Blitz3D Tokamak Wrapper and Library. Source code and media included.
Last Post by
BlitzCoder
4 years ago
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This is an experiment in physics and types. From the outset I am attempting to attach physical properties to 3d objects
Last Post by
BlitzCoder
4 years ago
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Awesome car demo using verlet physics in Blitz3D with suspension and different camera view modes. No external libraries
Last Post by
BlitzCoder
4 years ago
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The Devil Shadow System is a fast stencil shadow system, made in a team of bytecode77 and Dare Devil. It's the most famo
Last Post by
BlitzCoder
4 years ago